仔仔 发表于 2025-1-8 22:54:44

[公告]英雄平衡性调整 | 司空震、达摩增强

英雄调整

https://static.gametalk.qq.com/image/18/1736321913_d2b5ca33bd970f64a6301fa75ae2eb22.png赵怀真

被动:掌劲伤害:30~120(+0.5Ad) → 40~120(+0.5Ad)
被动:拳劲伤害:15~60(+0.25Ad) → 20~60(+0.25Ad)
被动:肘劲伤害:60~240(+1.0Ad) → 80~240(+1.0Ad)
被动:靠劲伤害:75~300(+1.25Ad)(+3%目标已损生命) → 100~300(+1.25Ad)(+3%目标已损生命)
https://static.gametalk.qq.com/image/18/1736321916_d2b5ca33bd970f64a6301fa75ae2eb22.png达摩

二技能:生命回复:50(+10/Lv)(+3%额外生命) → 70(+14/Lv)(+3%额外生命)
https://static.gametalk.qq.com/image/18/1736321920_d2b5ca33bd970f64a6301fa75ae2eb22.png橘右京

一技能:冷却时间:7(-0.2/Lv) → 7(-0.3/Lv)  
二技能:基础伤害:300(+50/Lv)(+1.8Ad) → 580(+116/Lv)(+1.9额外Ad)
三技能:基础伤害:130(+50/Lv)(+0.55Ad) → 210(+105/Lv)(+0.65额外Ad)
三技能:回复生命:250(+200/Lv)(+4%额外生命) → 300(+150/Lv)(+4.5%额外生命)
三技能:冷却时间:12(-0.5/Lv) → 12.5(-1.25/Lv) 
https://static.gametalk.qq.com/image/18/1736321924_d2b5ca33bd970f64a6301fa75ae2eb22.png狂铁

被动:普攻回能量:7 → 5~10
被动:技能回能量:10 → 8~16
被动:新增效果:能量现在可以在泉水内缓慢恢复
普攻附带伤害:50~106 → 40~80(+0.12额外Ad)
一技能:基础伤害:80(+30/Lv)(+1.0Ad) → 260(+52/Lv)(+1.0额外Ad)
一技能:强化伤害:120(+45/Lv)(+1.5Ad) → 390(+78/Lv)(+1.5额外Ad)
https://static.gametalk.qq.com/image/18/1736321927_d2b5ca33bd970f64a6301fa75ae2eb22.png苏烈

一技能:强化普攻伤害:100(+30/Lv)(+1.0Ad)→ 115(+23/Lv)(+0.36额外Ad)(+1.0Ad)
二技能:基础伤害:100(+30/Lv)(+0.4Ad)→ 180(+36/Lv)(+0.55额外Ad)
二技能:效果调整:对建筑的伤害规则同步至与英雄一致
https://static.gametalk.qq.com/image/18/1736321930_d2b5ca33bd970f64a6301fa75ae2eb22.png苍

三技能:移动速度:15%~30% → 10%~20%
https://static.gametalk.qq.com/image/18/1736321934_d2b5ca33bd970f64a6301fa75ae2eb22.png司空震

三技能:冷却时间:65~50 → 60~48
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